Torilian priestly magicks work in the generic form, and due to the size of the world, priesthoods of philosophy and forces exist as well. Dieties and extra-planar beings are worshipped for spells and powers.
Ansolonian priests work in the same manner as the wizards; divided into holy orders by alignment. Aside from the holy orders, priests still worship gods (some of which are draconian) in the standard manner.
Templars are NPC priests who gain their spells from the Sorcerer-Kings and act as an elite police force for their kings as well (see the first edition of the Dark Sun Boxed Set). The other priests of Athas are elemental priests, with a special re-ordering of the spheres to fit in each element (earth, air, fire, water, cosmos). Druids connect their guarded lands with one of the elements and are therefore similar to the elemental clerics.
Psionicists exist here, just as common as the spellcasters. Every being has wild psionic talents, so there is a psionic balance that prevents power-hungry players from having everything they want.
Priests are the same as most other worlds, with a priestly realm magic (similar to the wizardly realm magic) available to blooded priests with temple holdings (that derive magicks from the flock).
These are all wonderful systems of magic (okay, so some of them aren't the best). Now, lets see some of Khopesh's stuff:
Tergan priests are more complex, divided by race. Humans are called theists because they are the only race to worship actual gods. Elves hold faith in philosophies as described in the Priests Handbook, while dwarves bow before the mighty forces, such as the elements (also in the Priests Handbook). The other races mingle with these three for faith or have none at all. Some even follow false cults.
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